![]() Sam goes back to the bar to work out what happened, and after finding different pieces of evidence, he enters his mind palace to reconstruct events in a visually quite stunning way, similar to the reconstruction mechanics in games like Detroit: Become Human and The Sinking City.īefore you can connect the dots however, you need to find evidence in a certain order. Anyway, Sam wakes up after a bar brawl gone so bad he has no memory of that part of his evening, which leads to him finding out about, and thus investigating, Nick's murder. But I can't, frankly because the game itself can't find a way to tell you why these elements exist or how they are connected. Here's the point at which I would normally find a good bridge to Twin Mirror's detective gameplay and Sam's mind palace, an imaginary location he occasionally accesses memories from, but that also works as a crime solving device, or the fact that Sam has an alter ego called "Him" who keeps getting involved. His reporting led to the closure of said mine, and to a lot of angry miners, who greet Sam with the mating call of every fictional bully to his victim of choice: "Well, well, well, look who we have here!" It emerges rather quickly that no one in Basswood is strictly speaking a nice person, not to each other and certainly not to Sam, who most residents have decided was single-handedly responsible for the demise of the town. Sam used to be an investigative reporter at the Basswood Jungle, where he uncovered the local mine's violation of safety protocols. Availability: Out now on PC, Xbox One, PlayStation 4.This, maybe five minutes into the game, is the first moment I put the controller down and looked into an imaginary camera like I'm on The Office, because this is the type of writing you are in for. ![]() ![]() Trouble is, as Sam puts it, he's ghosted Nick for two years after leaving Basswood in a hurry, and now Nick's ghosting him by being dead. Sam has returned to his hometown to attend his best friend Nick's funeral. But then Sam opens his mouth - and things inevitably go downhill from there. It's an impressive way to start, not least because of how good Twin Mirror looks, and Dontnod knows it - just a few minutes before reaching his destination, protagonist Sam Higgs gets out of his car and glances down at Basswood from a viewpoint awash in the rays of the setting sun. The images are accompanied by a sombre song by folk artist Sean Rowe. Awkward, riddled with plot holes and unintentionally offensive, this is Dontnod's worst offering to date.Ī car drives down a quiet road, past rows of trees, until you eventually glimpse a town, its long-abandoned factories stretching into the skyline.
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